Drop Dudes

Jun 24, 2014 | | Say something

Just finished my game “Drop Dudes” yet again rushing it towards the end. Was just a simple game I put together to get myself familiar with the Monkey-x Engine and Mojo framework. I ran into some troubles trying to port it to different platforms, but the engine works as promised and I was able to [...more]

Monkeying Around

Jun 17, 2014 | | Say something

After toying around with LibGdx for some time I’ve decided I would prefer some change as the Engine isn’t something I’m particularly happy with using for various reasons. A rather new language has emerged recently called Monkey / Monkey-X. This looks particularly interesting as it appears to be the most cross-platform language I can find. [...more]

Finally Finished!…ish

May 16, 2014 | | Say something

Well I’ve done enough work on the Tetris clone to say it’s had just enough done to it to make it a “finished” game. I’ve spent the past day trying to upload this thing to GitHub, however I may have corrupted some files/folders trying this and have had not luck getting the code online. I’ve [...more]

Gameplay Finished!

May 13, 2014 | | Say something

After my all night coding marathon as I’m now watching the sun rise out the window I’ve finally finished the game-play element of my Tetris clone (Falling Blocks). Take a look at this beauty! The experience has taught me more than any article or tutorial I’ve followed and I feel pretty good. All of the [...more]

Making Progress

May 12, 2014 | | Say something

Well after incredibly over emphasizing the importance of which IDE I’d be using for this project I finally decided to settle with Eclipse since it has the most documentation which I desperately need, however props to Intellij for being the prettiest thing I’ve ever seen. I chose an awful time to start using this Libgdx [...more]

Getting Started

May 11, 2014 | | Say something

So I want to become a successful programmer. If you’re reading this there’s a good chance you’d like to become one too. Since I already now the basics of programming there’s no need for me to go though another beginners tutorial telling me about conditional statements for the millionth time. Instead of falling into the [...more]